Bug fixes and new clouds you can hide in
- Dynamically generated random clouds that you can hide behind during the game.
- Fixed control issue with player 1 not being able to stall
- Fixed scaling of the win screen so text always stays on the screen
- Fixed issue of player 1 firing from the button press to start the game
- Fixed issue where player 1 would be on 'auto fire' at start of the game
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